Balloon Lament (Prototype) Update #1
23/11/2021
Thank you to everyone who participated in our first play test! After carefully analysing our feedback, we have addressed the following issues that were brought up to us:
- Tab key for thrust was confusing and unintuitive.
- The player movement speed was too slow.
- Depiction of geese as enemies was not inclusive.
- Bullet sprite was being a horizontal arrow was frustrating.
In our current update we have addressed the issues by the following ways:
- Tab key for thrust has been replaced by w and up keys.
- The player movement speed has been adjusted to be more faster.
- Geese have been replaced with ghosts.
- Bullet sprite has been modified to be a box.
In addition we have included:
-Thundercloud sprites, which deal damage to the player, unlike regular clouds.
-10 different levels on top of each other to make it more engaging.
-Scrolling mechanic to navigate each level.
-Automatic restart after 2 seconds when win or loss condition achieved.
-Booster for 2 seconds after damage.
-Ammo bar of 5 bullets, with a 1 second wait for reload.
-Sounds for pretty much every interaction.
-Scenes for start, instructions, win and loss.
Win condition:
-Make it through all 10 levels without losing all lives.
Files
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Balloon Lament
A vertical side-scroller featuring a kid and their hot air balloon.
Status | Prototype |
Author | shiromune |
Genre | Shooter |
Tags | 2D, 8-Bit, beginner, Retro, Shoot 'Em Up, Side Scroller, Singleplayer, spiritual-successor, student |
More posts
- Balloon Lament Update #3Dec 08, 2021
- Balloon Lament (Prototype) Update #2Dec 02, 2021
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